Shooting bullets over water will show wavy lines that move with motion of the waves. This is probably due to using the wrong getPos variants when drawing 3D lines.
Description
Visualise unit's bullet trajectories. Can only be used on one shooter in a single instance.
If you want to change the unit, first set BIS_tracedShooter = nil then execute the script again.
Syntax
[unit, number] call BIS_fnc_traceBullets
Parameters:
Returns: Nothing
Examples
Example 1
[player] spawn BIS_fnc_traceBullets;
Example 2
[player, 50] spawn BIS_fnc_traceBullets;
Example 3
[player, 0] spawn BIS_fnc_traceBullets; // remove bullet tracing