Description
Add element to variable from someone's variable space.
Syntax
[object, varName, element, global, inArray] call BIS_fnc_variableSpaceAdd
Parameters:
object: Object - owner of variable spacevarName: String - name of variableelement: Anything - element which will be added (must be of same type as variable)global: Boolean - (Optional, default false) true to save modified variable globallyinArray: Boolean - (Optional, default false) true to check if element is already in variable (only for Arrays)
Returns: Anything - updated variable
Examples
Example 1
[player, "someVar", 1337, true, true] call BIS_fnc_variableSpaceAdd;