Collisions
11 functions. Also as Markdown for agents.
- BIN_fnc_addEntitiesToArea
- BIN_fnc_addObjectsToAreaAdds given array of objects to area, ovewriting previous objects data stored for the area in extension
- BIN_fnc_crearAllDataThis function contains no code.
- BIN_fnc_diag_drawAllAreaObjectsBoundsDraws all area objects bounds
- BIN_fnc_diag_getAllAreaEntities
- BIN_fnc_diag_getAllAreaObjectsReturns stored area objects for diagnostics
- BIN_fnc_getAllAreas
- BIN_fnc_getEntityBoundingBarrel
- BIN_fnc_getObjectBoundingBarrelReturns bounding barrel of the given object
- BIN_fnc_getTerrainObjectsReturns terrain objects of the given type for the given area dimensions
- BIN_fnc_markFreeAreaPositionsReturns array of booleans in place of passed positions, where true is free and false is possible collision