Arma 3 Scripting

Command in Object Detection

allUnits

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Description

Returns a list of all units, except agents, dead units or units waiting for respawn, outside and inside vehicles that were created on the following sides east, west, independent and civilian.

Note

Arma 3: To get all units of given side, use units Side.

Syntax

allUnits

Returns: Array of objects

Examples

Example 1

{ _x setDamage 0.5; _x groupChat "Braaains"; } forEach allUnits;

Example 2

allUnits apply { diag_log _x; };

See also

allGroups · groups · units · vehicles · entities · agents · playableUnits · switchableUnits · allPlayers · allDead · allDeadMen · allUnitsUAV · allCurators · allObjects · allMissionObjects · allSimpleObjects · allMines

Community notes

Pierre MGI

It returns also BIS_SUPP_HQ created by support modules and headquarters Entity from HQ modules.