It returns also BIS_SUPP_HQ created by support modules and headquarters Entity from HQ modules.
Description
Returns a list of all units, except agents, dead units or units waiting for respawn, outside and inside vehicles that were created on the following sides east, west, independent and civilian.
Note
Arma 3: To get all units of given side, use
units Side.
Syntax
allUnits
Examples
Example 1
{ _x setDamage 0.5; _x groupChat "Braaains"; } forEach allUnits;
Example 2
allUnits apply { diag_log _x; };
See also
allGroups · groups · units · vehicles · entities · agents · playableUnits · switchableUnits · allPlayers · allDead · allDeadMen · allUnitsUAV · allCurators · allObjects · allMissionObjects · allSimpleObjects · allMines