Arma 3 Scripting

Command in Animations

animationSourcePhase

Also available as Markdown and JSON, or read the original wiki page.

Description

Returns current animation phase of given source. Similar to animationPhase or doorPhase but designed to complement animateSource. This command could be used to obtain relative turret direction and gun elevation on a vehicle (see #Example 2).

Syntax

object animationSourcePhase source

Parameters:

Returns: Number

Examples

Example 1

private _phase = house animationSourcePhase "Door_1_source";

Example 2

private _mainturretDirection =    deg (_marshall animationSourcePhase "mainturret"); // relative to Marshall direction
private _maingunElevation =        deg (_marshall animationSourcePhase "maingun");
private _obsturretDirection =    deg (_marshall animationSourcePhase "obsturret"); // relative to main turret direction
private _obsgunElevation =        deg (_marshall animationSourcePhase "obsgun");

See also

animateSource · animationNames · animate · animationPhase · animateDoor · doorPhase