Arma 3 Scripting

Command in Groups

deleteGroupWhenEmpty

Also available as Markdown and JSON, or read the original wiki page.

Description

Marks given group for auto-deletion when group is empty. true will mark the group for auto-deletion once empty, false will simply unmark the group that was marked previously.

Important

This command does not prevent group deletion (through e.g deleteGroup or any engine group management).

Syntax

group deleteGroupWhenEmpty delete

Parameters:

Returns: Nothing

Examples

Example 1

_group deleteGroupWhenEmpty true;

Example 2

Executed on the server:

if (local _group) then
{
    _group deleteGroupWhenEmpty true;
}
else // group is local to a client
{
    [_group, true] remoteExec ["deleteGroupWhenEmpty", groupOwner _group];
};

See also

deleteGroup · isGroupDeletedWhenEmpty · createGroup · group · setGroupId · groupID · units · groupFromNetId · netId · leader · selectLeader · join · createCenter · createUnit · createVehicle · Side

Community notes

PierreMGI

The auto-deletion of a group is not automatic. For example, if you place a group in editor, name it (grp1), and kill the units in preview, this group remains not null and is counted as group (checked by count allGroups). On the other hand, if you write: this deleteGroupWhenEmpty true in composition init (group init), this group will become null sometimes after the units are killed. It takes a little time for dead units to exit the group, then an extra time for the group to be deleted once all units dead. (count allGroups decreases). Of course, in both cases, grp1 remains a variable ("grp1" is not nil).