Arma 3 Scripting

Command in Containers

everyBackpack

Also available as Markdown and JSON, or read the original wiki page.

Description

Returns array of backpacks stored in given crate or vehicle. Used for accessing backpack content of a backpack on ground.

Syntax

everyBackpack box

Parameters:

Returns: Array of Objects

Examples

Example 1

everyBackpack cursorTarget;

Example 2

_vehicleBackpacks = everyBackpack vehicle player;

See also

firstBackpack · unitBackpack · backpack · backpackCargo · getBackpackCargo · backpackItems · addBackpack · addBackpackCargo · addBackpackCargoGlobal · removeBackpack · clearBackpackCargo · clearBackpackCargoGlobal · clearAllItemsFromBackpack · loadBackpack · backpackSpaceFor · canAddItemToBackpack · addItemToBackpack · removeItemFromBackpack · backpackContainer · everyContainer · backpacks

Community notes

ffur2007slx2_5

(Arma 3 ver 1.16), here's a quick reference to backpack command family.

Command Operand type Return Example
firstBackpack Object (WeaponHolder, AmmoCrate, VehicleCrate) Object (e.g 2bba9d00# 163957: backpack_compact.p3d) sqf
firstBackpack (getPos player nearestObject "weaponholder");
backpackContainer Unit(Object) Object (e.g 2bba9d00# 163957: backpack_compact.p3d) sqf
backpackContainer player // currently same as [[unitBackpack]]
unitBackpack Unit(Object) Object (e.g 2bba9d00# 163957: backpack_compact.p3d) sqf
unitBackpack player // currently same as [[backpackContainer]]
backpack Unit(Object) String (e.g 2bba9d00# 163957: backpack_compact.p3d) sqf
backpack player // see also ([[typeOf]] [[backpackContainer]] [[player]]) or ([[typeOf]] [[unitBackpack]] [[player]])
backpackCargo Object (WeaponHolder, AmmoCrate, VehicleCrate) Array of String (e.g ["Backpack0", "Backpack1"]) sqf
backpackCargo _ammoCrate
getBackpackCargo Object (WeaponHolder, AmmoCrate, VehicleCrate) Array of Array (e.g [["Backpack0", "Backpack1"], [1, 1]]) sqf
getBackpackCargo _ammoCrate
everyBackpack Object (WeaponHolder, AmmoCrate, VehicleCrate) Array of Object (e.g [22504f00# 163960: backpack_fast.p3d...]) sqf
everyBackpack _ammoCrate