Description
Returns array of backpacks stored in given crate or vehicle. Used for accessing backpack content of a backpack on ground.
Syntax
everyBackpack box
Parameters:
Returns: Array of Objects
Examples
Example 1
everyBackpack cursorTarget;
Example 2
_vehicleBackpacks = everyBackpack vehicle player;
See also
firstBackpack · unitBackpack · backpack · backpackCargo · getBackpackCargo · backpackItems · addBackpack · addBackpackCargo · addBackpackCargoGlobal · removeBackpack · clearBackpackCargo · clearBackpackCargoGlobal · clearAllItemsFromBackpack · loadBackpack · backpackSpaceFor · canAddItemToBackpack · addItemToBackpack · removeItemFromBackpack · backpackContainer · everyContainer · backpacks
(Arma 3 ver 1.16), here's a quick reference to backpack command family.
| Command |
Operand type |
Return |
Example |
| firstBackpack |
Object (WeaponHolder, AmmoCrate, VehicleCrate) |
Object (e.g 2bba9d00# 163957: backpack_compact.p3d) |
sqf firstBackpack (getPos player nearestObject "weaponholder");
|
| backpackContainer |
Unit(Object) |
Object (e.g 2bba9d00# 163957: backpack_compact.p3d) |
sqf backpackContainer player // currently same as [[unitBackpack]]
|
| unitBackpack |
Unit(Object) |
Object (e.g 2bba9d00# 163957: backpack_compact.p3d) |
sqf unitBackpack player // currently same as [[backpackContainer]]
|
| backpack |
Unit(Object) |
String (e.g 2bba9d00# 163957: backpack_compact.p3d) |
sqf backpack player // see also ([[typeOf]] [[backpackContainer]] [[player]]) or ([[typeOf]] [[unitBackpack]] [[player]])
|
| backpackCargo |
Object (WeaponHolder, AmmoCrate, VehicleCrate) |
Array of String (e.g ["Backpack0", "Backpack1"]) |
sqf backpackCargo _ammoCrate
|
| getBackpackCargo |
Object (WeaponHolder, AmmoCrate, VehicleCrate) |
Array of Array (e.g [["Backpack0", "Backpack1"], [1, 1]]) |
sqf getBackpackCargo _ammoCrate
|
| everyBackpack |
Object (WeaponHolder, AmmoCrate, VehicleCrate) |
Array of Object (e.g [22504f00# 163960: backpack_fast.p3d...]) |
sqf everyBackpack _ammoCrate
|