Returns true for empty strings: fileExists ""; // true
Description
Checks if file on given path exists. Uses same path resolve code as loadFile.
Note
Absolute paths are not supported, such as those generated using getMissionPath. Attempting to check an absolute path will result in this error in RPT logs:
Invalid path (only relative paths supported): 'C:\...'
Syntax
fileExists path
Parameters:
path: String - path to file
Returns: Boolean - true if it exists, otherwise false
Examples
Example 1
fileExists "\a3\mySuperPath\bestFileEver.paa"; // returns false
Example 2
private _path = "a3\functions_f_mp_mark\revive\_addaction_revive.inc";
if (fileExists _path) then { loadFile _path } else { diag_log format ["File (%1) does not exist!", _path] };
Example 3
// Sometimes it might be better to check if a file exists instead of checking if path is empty ("")
private _class = "ModuleObjectiveRaceFinish_F";
private _picture = getText (configFile >> "CfgVehicles" >> _class >> "editorPreview");
if !(fileExists _picture) then { _picture = getText (configFile >> "CfgVehicles" >> _class >> "portrait") };
if !(fileExists _picture) then { _picture = getText (configFile >> "CfgVehicles" >> _class >> "icon") };
if !(fileExists _picture) then { _picture = getText (configFile >> "CfgVehicles" >> _class >> "picture") };
if !(fileExists _picture) then { systemChat "No valid picture found!" } else { systemChat _picture };
See also
loadFile · preprocessFile · preprocessFileLineNumbers