Description
Returns settings from current vehicle weapon manned by player.
Syntax
getArtilleryComputerSettings
Returns: Array with [fireMode, ammo, zero]
- fireMode: String - fire mode's display name
- ammo: String - used ammo display name (not class name)
- zero: Number - always 0
Examples
Example 1
hint str getArtilleryComputerSettings; // ["Semi (medium)", "HE Mortar Shells", 0]
See also
shownArtilleryComputer · enableEngineArtillery · commandArtilleryFire · doArtilleryFire · getArtilleryETA · inRangeOfArtillery · getArtilleryAmmo