Description
Returns the unit's table of scores (infantry kills, soft vehicle kills, armor kills, air kills, deaths, total score) in multiplayer or an empty array in singleplayer.
Important
This command does not work (returns empty array) if the unit's side has been changed (e.g
[player] joinSilent createGroup east).
Syntax
getPlayerScores unitName
Parameters:
unitName: Object
Returns: Array with [killsInfantry, killsSoft, killsArmor, killsAir, score]
- killsInfantry: Number - number of infantry units killed
- killsSoft: Number - number of soft vehicles killed
- killsArmor: Number - number of armored vehicles killed
- killsAir: Number - number of air vehicles killed
- score: Number - total score
Examples
Example 1
getPlayerScores BIS_player1; // e.g [4, 0, 3, 1, 2, 16]
// or in SP: []
See also
score · addScore · scoreSide · addScoreSide · addPlayerScores