Description
MP server only: Adds player score.
| Kill Type |
infantry |
soft |
armor |
air |
killed |
| Score Points |
1 |
2 |
3 |
5 |
-1 |
Syntax
unit addPlayerScores values
Parameters:
unit: Object
values: Array with [killsInfantry, killsSoft, killsArmor, killsAir, score]
- killsInfantry: Number - number of infantry units killed
- killsSoft: Number - number of soft vehicles killed
- killsArmor: Number - number of armored vehicles killed
- killsAir: Number - number of air vehicles killed
- score: Number - total score
Returns: Nothing
Examples
Example 1
player addPlayerScores [0, 1, 0, 0, 1];
See also
addScore · addScoreSide · getPlayerScores · score · scoreSide
As this command will add the given number to a player's score, a little bit of thought needs to be given to friendly-fire if it is for something like a deathmatch or a FFA, due to friendly-fire incurring negative points.
So to counter this just add 2 points every time a player kills a unit from the same side:
player addPlayerScores [2, 0, 0, 0, 0];
The 2 points will add 1 point to counter the negative friendly-fire point and 1 point to add correctly to the score.