Description
Returns an object's rendered ATL position (z value above ground) in render time scope.
Syntax
getPosATLVisual object
Parameters:
object: Object
Returns: PositionATL
Examples
Example 1
_playerRenderedPosATL = getPosATLVisual player;
See also
getPosVisual · getPosASLVisual · getPosWorldVisual · visiblePositionASL · visiblePosition · position · getPos · getPosATL · getPosASL · getPosASLW