Description
Returns the provided object's, model centre position in render version in format PositionASL, rather than transformed boundingCenter or LandContact vertices.
Syntax
getPosWorldVisual object
Parameters:
object: Object
Returns: PositionASL - the model centre's position (see getPosWorld) in render scope
Examples
Example 1
_obj setPosWorld getPosWorldVisual _obj;
Example 2
_groundObj modelToWorldVisualWorld [0,0,0] isEqualTo getPosWorldVisual _groundObj; // true
Example 3
private _waveHeight = ((boat modelToWorldVisual [0,0,0]) vectorDiff getPosWorldVisual boat) select 2;
See also
getPosWorld · setPosWorld · visiblePosition · getPosATLVisual · getPosASLVisual · visiblePositionASL · modelToWorldVisual · modelToWorldVisualWorld