Description
Returns vehicle sensors' threats.
Syntax
getSensorThreats vehicle
Parameters:
vehicle: Object - the sensors-equipped vehicle
Returns: Array of Arrays - format [[object, type, sensor], ...]:
- object: Object
- type: String - can be one of:
- "missile"
- "marked"
- "locked"
- sensors: Array of Strings - values can be:
- "ir"
- "laser"
- "missile"
- "radar" (not "activeradar"/"passiveradar")
- "visual"
Examples
Example 1
private _dangers = getSensorThreats vehicle player;
/*
returns e.g
[
[164230: titan_missile_atl_fly.p3d, "missile", ["visual"]],
[164233: titan_missile_atl_fly.p3d, "threatmissile", ["radar"]]
]
*/