Description
Returns local Namespace attached to the mission. Has the same lifetime as missionNamespace but variables cannot be broadcasted out of or into this namespace in multiplayer and will not be serialized when game is saved. UI variables can be safely stored in this namespace. Use allVariables command to save the variables elsewhere if required.
Syntax
localNamespace
Returns: Namespace
Examples
Example 1
localNamespace setVariable ["abc", 123];
Example 2
with localNamespace do { hint str abc };
See also
missionNamespace · uiNamespace · parsingNamespace · profileNamespace · currentNamespace · allVariables