In OFP v1.96, the mapAnim series of commands, together with forceMap can only be used in the intro and mission, as it is not possible to access the map from the outro. (not checked, sourced from an old copy of the OFPEC comref)
Description
Add next frame to map animation.
Syntax
mapAnimAdd [time, zoom, position]
Parameters:
time: Number - animation duration in secondszoom: Number - range from 0.01 (max. zoom) to 1 (zoomed out)position: Object or Position2D, Position3D
Returns: Nothing
Examples
Example 1
mapAnimAdd [1, 0.1, markerPos "anim1"];
mapAnimCommit;
Example 2
mapAnimAdd [3, 0.01, player];
mapAnimCommit;
See also
mapAnimClear · mapAnimCommit · mapAnimDone · ctrlMapAnimAdd · ctrlMapAnimClear · ctrlMapAnimCommit · ctrlMapAnimDone