Description
On server machine, returns the machine network ID of the client to which the object is local. Otherwise returns 0. For use on clients clientOwner command is available. To find out the owner of a Group, use groupOwner.
Syntax
owner object
Parameters:
object: Object
Returns: Number
Examples
Example 1
_clientID = owner _someobject;
See also
publicVariableClient · setOwner · setGroupOwner · groupOwner · flagOwner · onPlayerConnected · didJIPOwner · local · admin · remoteExecutedOwner