Arma 3 Scripting

Command in Multiplayer

setOwner

Also available as Markdown and JSON, or read the original wiki page.

Description

From server machine, change the ownership of an object to a given client. Using command in an unintended way will log a message to .rpt file. To transfer ownership of all AI units in a group properly, use setGroupOwner instead.

Syntax

object setOwner clientID

Parameters:

Returns: Boolean - returns true if ownership was successfully transferred, otherwise false

Examples

Example 1

_someObject setOwner 12;

Example 2

_someObject setOwner (owner _playerObject);

Problems

Note

Arma 3: Since Arma 3 v1.40, this command should not be used to transfer ownership of units with AI with the exception of agents.

Important

Prior to Arma 3 v1.40 it was not possible to transfer the ownership from a client back to the server.

See also

owner · setGroupOwner · groupOwner · didJIPOwner