Arma 3 Scripting

Command in Sounds

say

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Description

Make unit say given sound. The sound is defined in CfgSounds. If the unit is a person, it will also perform the corresponding lipsync effect provided an appropriate .lip file has been created for this sound.

Note

say will mimic either say2D or say3D depending on whether it is executed in a cutscene or in a game scene.

Syntax

from say sound

Parameters:

Returns: Nothing

Examples

Example 1

(units player select 1) say ["whisper1", 5];

Example 2

player say "scuba_breath"; // Arma 3 vanilla sound

See also

say3D · say2D · playSound · createSoundSource · playSoundUI