Arma 3 Scripting

Command in Time, Mission Information, Multiplayer

serverTime

Also available as Markdown and JSON, or read the original wiki page.

Description

Returns the time since latest server (re)start in seconds.

Important

The time returned is different to the time returned by time and diag_tickTime commands on server.

Note

Known issues before Arma 3 v1.86: both server and clients showed the same value when synced, but the only time it was not synced was on the server, right after server restart and only for the first 300 seconds. Client-side it was synced from the start.

Syntax

serverTime

Returns: Number

Examples

Example 1

hint format ["Synced server time : %1", serverTime];

Multiplayer

See also

time · diag_tickTime · date · missionStart · estimatedTimeLeft · estimatedEndServerTime · systemTime · systemTimeUTC