Notes from before the conversion:
A good habit to get into is setting the accTime to 1 at the start of all cutscenes, in case the player is running at 4x speed when the scene starts.
Also available as Markdown and JSON, or read the original wiki page.
Set simulation acceleration coefficient. May also be used to slow time in cutscenes.
setAccTime accFactor
Parameters:
accFactor: Number - time factor; 2 will make time go twice as fast, 0.5 half of it, etcReturns: Nothing
setAccTime 0.1;
Command is disabled in multiplayer.
This command is not clamped and incorrect values may be entered (negative values, high values, etc - game behaviour is then undefined).
accTime · setTimeMultiplier · timeMultiplier · useAudioTimeForMoves
Notes from before the conversion:
A good habit to get into is setting the accTime to 1 at the start of all cutscenes, in case the player is running at 4x speed when the scene starts.