Arma 3 Scripting

Command in Time

setAccTime

Also available as Markdown and JSON, or read the original wiki page.

Description

Set simulation acceleration coefficient. May also be used to slow time in cutscenes.

Syntax

setAccTime accFactor

Parameters:

Returns: Nothing

Examples

Example 1

setAccTime 0.1;

Multiplayer

Command is disabled in multiplayer.

Problems

This command is not clamped and incorrect values may be entered (negative values, high values, etc - game behaviour is then undefined).

See also

accTime · setTimeMultiplier · timeMultiplier · useAudioTimeForMoves

Community notes

Hardrock

Notes from before the conversion:

A good habit to get into is setting the accTime to 1 at the start of all cutscenes, in case the player is running at 4x speed when the scene starts.