Description
Sets identity of a person. The identities could be defined in a custom config in Description.ext or in the main config. For a list of available main config values see CfgIdentities.
This command is an aggregate of the following commands: setName, setFace, setSpeaker, setNameSound, setPitch, only the values are loaded from the given config. It also includes value for glasses for which currently there is no direct command, instead there is an inventory command addGoggles.
Syntax
person setIdentity identity
Parameters:
person: Object - unit to which the identity will be appliedidentity: String - name of the subclass in CfgIdentities
Returns: Nothing
Examples
Example 1
_soldier1 setIdentity "MyLittleSoldier";
Example 2
Clone factory in MP:
for "_i" from 1 to 10 do
{
_bob = group player createUnit [typeOf player, position player, [], 0, "none"];
[_bob, "MyLittleSoldier"] remoteExec ["setIdentity", 0, _bob];
};
See also
setFace · setName · setNameSound · setSpeaker · setPitch · addGoggles · loadIdentity · lockIdentity · Arma 3: Event Handlers · hasCustomFace