Arma 3 Scripting

Command in Markers

setMarkerAlpha

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Description

Sets the marker alpha. This is a modifier to the existing markerColor and will be applied on top of the marker color alpha. The marker is modified on all computers in a network session.

When alpha equals 1, the marker is visible, but if alpha equals 0, then the marker is invisible.

Alpha can be numbers and fractions.

Note

Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).

Syntax

marker setMarkerAlpha alpha

Parameters:

Returns: Nothing

Examples

Example 1

"my_marker" setMarkerAlpha 0.5;

Example 2

"enemy_convoy_marker" setMarkerAlpha 0;

See also

setMarkerAlphaLocal · setMarkerBrush · setMarkerColor · setMarkerDir · setMarkerPos · setMarkerShape · setMarkerSize · setMarkerText · setMarkerType · createMarker