Description
Sets whether or not cargo or turret units should get out of vehicle when in combat. If true, vehicle will stop and units will dismount. Vehicle must be local. The command resets last time unit had reacted to an enemy as well as forcing orderGetIn false if canUnloadInCombat is permitted by config
Syntax
vehicle setUnloadInCombat [allowCargo, allowTurrets]
Parameters:
Returns: Nothing
Examples
Example 1
_veh setUnloadInCombat [true, false];
See also
getUnloadInCombat · canUnloadInCombat · allowCrewInImmobile · isAllowedCrewInImmobile