Arma 3 Scripting

Command in Waypoints

showWaypoints

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Description

Shows/Hides task HUD markers and waypoints that will fade out in time. Dependable on difficulty settings.

Syntax

showWaypoints enabled

Parameters:

Returns: Nothing

Examples

Example 1

showWaypoints true;

See also

showWaypoint · waypointShow

Community notes

PierreMGI

Even if you set your difficulty with "waypoints: hide", if you are using addWaypoint command for player, you will see your waypoints displayed on map, with the track to follow. Some other cases using addWaypoint will allow this unexpected behaviour on map and the code showWaypoints false; will not change anything for map.

You need to use showWaypoint command instead, on each added waypoints:

_wp = group player addWaypoint [getMarkerPos "aMarker", 0];
_wp showWaypoint "NEVER";