Arma 3 Scripting

Command in Unit Control

stop

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Description

Stop an AI unit from turning or moving, preventing it to follow a watched object or engage an enemy properly - although if properly aligned, the unit -will- shoot the enemy. In essense, this is a scripted flag to suppress some of the AI procedures (to check the flag use stopped). It may still change the stance if deemed appropriate (e.g. under fire). Use disableAI to disable specific AI capabilities.

Syntax

unitName stop toggle

Parameters:

Returns: Nothing

Examples

Example 1

loon1 stop true;

See also

stopped · doStop · commandStop