Please note the difference:
- terrainIntersect
- terrainIntersectASL
- lineIntersects
- lineIntersectsWith
- lineIntersectsObjs
- intersect
Also available as Markdown and JSON, or read the original wiki page.
Checks for intersection of terrain between two AGL positions. Returns true if intersects with terrain. For ASL variant see terrainIntersectASL.
terrainIntersect [start, end]
Parameters:
start: PositionAGL - start positionend: PositionAGL - end positionReturns: Boolean
_intersects = terrainIntersect [getPos player, getPos chopper];
_intersects = terrainIntersect [position player, position enemy1];
terrainIntersectAtASL · lineIntersectsSurfaces · intersect · lineIntersects · lineIntersectsWith · terrainIntersectASL · lineIntersectsObjs · checkVisibility
Please note the difference:
This command is CPU intensive on the engine, be careful with its use.
This command was changed to ATL and counterpart for ASL was added in build 94049.