Arma 3 Scripting

Command in GUI Control

titleRsc

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Description

Displays a resource defined in RscTitles. Also see cutRsc, with these two commands you can show two different resources at once.

Note

Arma 3: Arma 3 v1.58 Multiple layers and map overlays are possible with cutRsc which provides more options and handles layers better.

Syntax

titleRsc [text, type, speed, showInMap]

Parameters:

Returns: Nothing

Examples

Example 1

titleRsc ["BIS", "PLAIN"];

See also

titleText · titleObj · cutRsc · allActiveTitleEffects · activeTitleEffectParams

Community notes

Dr_Eyeball

Using titleRsc (unlike cutRsc) for a HUD will mean:

  • the HUD will remain visible when you access the map and overlay it.
  • using the 'Direct communication' chat channel messages will interfere with the HUD by hiding it, since it appears to use the same 'resource layer'.
Kenoxite

In OFP/CWA any *<x>*Rsc will hide all the elements of the HUD, including the map.

Honger

The "Default" resource class does not exist in Arma 3 as of 2.12 version. Use a different class to remove resources that are not finite.