Description
Assigns a static object to the trigger. The activation source is changed to "STATIC".
Syntax
triggerName triggerAttachObject objectId
Parameters:
Returns: Nothing
Examples
Example 1
_trigger triggerAttachObject 1234;
See also
attachObject · attachTo · attachedObjects · attachedTo · waypointAttachVehicle · waypointAttachedVehicle · lightAttachObject · triggerAttachVehicle · attachedObject · triggerAttachedVehicle · triggerInterval · setTriggerInterval · enableSimulation · simulationEnabled
This command doesn't quite work in Arma 3: see
Further investigation reveals that objectId param for this command is some kind of map id and not the id you can see in the editor. This map id could be seen in multiplayer when looking at netId of the static objects, for example "1:-23984219837", the -23984219837 would be the objectId. Unfortunately it still doesn't work.