Description
Returns an object's side vector in world space and render time scope.
Important
The vector is not necessarily normalized. The magnitude of the vector depends on the object's scale.
Syntax
vectorSideVisual object
Parameters:
object: Object
Returns: Vector3D
Examples
Example 1
_vecSideVis = vectorSideVisual MyObject;
See also
vectorSide · vectorUpVisual · vectorDir · setVectorDir · setVectorUp · setVectorDirAndUp · vectorDiff · vectorAdd · vectorMultiply · vectorCrossProduct · vectorDistance · vectorMagnitudeSqr · vectorDistanceSqr · vectorCos · vectorMagnitude · vectorDotProduct · vectorNormalized · vectorFromTo · BIS_fnc_getPitchBank · BIS_fnc_transformVectorDirAndUp