Description
Returns true if given soldier's weapon is lowered.
Important
This command will always return false if player is sprinting, even without a weapon. Alternatively, the weapon raised state could be obtained via animationState command
...slow...vs...sras...
Syntax
weaponLowered unit
Parameters:
unit: Object
Returns: Boolean
Examples
Example 1
isWeaponLowered = weaponLowered player;