Description
The selection state of given camera changes
Syntax
[] call BIS_fnc_camera_edenSelectionChanged
Parameters:
param0— 0: Object - The cameraparam1— 1: Bool - True if selected, false if not
Returns: Nothing
Function header
The comment at the top of the function's file in the game; this page's description, params, returns come from it.
/*
Author: Nelson Duarte <@Nelson_G_Duarte>
Description:
The selection state of given camera changes
Parameter(s):
_this select 0: Object - The camera
_this select 1: Bool - True if selected, false if not
Returns:
Nothing
*/