Description
Get the object defined in cfg by its name (global variable).
Syntax
syntax inferred from the function header
_this call BIS_fnc_getCfgDataObject
Parameters:
_this— CFG _this: ARRAY of STRINGS - missionConfigFile classes and an attribute.
Returns: OBJECT or OBJNULL
Examples
Example 1
1st way of calling:
Example 2
_value = (missionconfigfile >> "Hubs" >> "A1" >> "QuickStart" >> "trigger") call BIS_fnc_getCfgDataObject;
Example 3
2nd way of calling:
Example 4
_value = ["Hubs","A1","QuickStart","trigger"] call BIS_fnc_getCfgDataObject;
Function header
The comment at the top of the function's file in the game; this page's description, params, syntax, returns, examples come from it.
/*
Description:
Get the object defined in cfg by its name (global variable).
Remark(s):
Can by called 2 ways:
1st way (general) works for any config.
2nd way is for comfortable working with mission description.ext.
Parameter(s):
_this: CFG
_this: ARRAY of STRINGS - missionConfigFile classes and an attribute.
Example:
1st way of calling:
_value = (missionconfigfile >> "Hubs" >> "A1" >> "QuickStart" >> "trigger") call BIS_fnc_getCfgDataObject;
2nd way of calling:
_value = ["Hubs","A1","QuickStart","trigger"] call BIS_fnc_getCfgDataObject;
Returns:
OBJECT or OBJNULL
*/