Description
Converts inventory code (used in configs) to array with numbers for weapons and magazines (and their counts).
Syntax
[configCode] call BIS_fnc_invCodeToArray
Parameters:
configCode: Number - config code, see example
Returns: Array of Numbers - items slots numbers
Examples
Example 1
[call compile getText (configfile >> "CfgVehicles" >> typeOf player >> "weaponSlots")] call BIS_fnc_invCodeToArray;//Can return [1,0,0,0,0,0,0,0]
See also
BIS_fnc_invRemove · BIS_fnc_invString · BIS_fnc_invSlots · BIS_fnc_invSlotsEmpty · BIS_fnc_invSlotType · BIS_fnc_invAdd