Description
Whether control points of given key are set to locked
Syntax
[] call BIS_fnc_key_edenAreControlPointsLocked
Parameters:
param0— 0: Object - The key object
Returns: Bool - True if control points are locked, false if not
Function header
The comment at the top of the function's file in the game; this page's description, params, returns come from it.
/*
Author: Nelson Duarte <@Nelson_G_Duarte>
Description:
Whether control points of given key are set to locked
Parameter(s):
_this select 0: Object - The key object
Returns:
Bool - True if control points are locked, false if not
*/