Description
Logs (using diag_log) a debug message (profileName, playerUID, _fnc_scriptName, provided text) to server's .RPT. In singleplayer, BIS_fnc_logFormat is used.
Note
allowFunctionsLoghas to be set to 1 in Description.ext for this function to have any effect.
Syntax
[text, argument1, argument2, ...] call BIS_fnc_logFormatServer
Parameters:
text: String or Anything - text using format standard (with %). Any non-String value will be converted (with str)argument1..n: Anything - same as format arguments - referenced in text as %1, %2 etc
Returns: Boolean - true when done
Examples
Example 1
private _currentFPS = diag_fps;
if (_currentFPS < 10) then
{
["Player %1 has performance issues (%2 FPS)", name player, _currentFPS] call BIS_fnc_logFormatServer;
};
See also
BIS_fnc_error · BIS_fnc_logFormat · BIS_fnc_errorMsg · BIS_fnc_log