Description
Same as mapAnimAdd but with possibility for non linear zoom and position interpolation modes
Syntax
[] call BIS_fnc_mapAnimDone
Returns: Bool - False if map animation is in progress, true if not
Examples
Example 1
[] call BIS_fnc_mapAnimDone;
Function header
The comment at the top of the function's file in the game; this page's description, returns, examples come from it.
/*
Author:
Nelson Duarte
Description:
Same as mapAnimAdd but with possibility for non linear zoom and position interpolation modes
Parameters:
Nothing
Returns:
Bool - False if map animation is in progress, true if not
Examples:
[] call BIS_fnc_mapAnimDone;
*/