Arma 3 Scripting

Function in Scenes

BIS_fnc_sceneSetBehaviour

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Description

Enables / disables a specific set of AI units, usable for cutscenes.

Syntax

param call BIS_fnc_sceneSetBehaviour

Parameters:

Returns: Nothing

Examples

Example 1

["disableAI", [unit1, player, unit2, unit3]] call BIS_fnc_sceneSetBehaviour;

See also

disableAI · enableAI · enableSimulation