Description
Set a slot for mission status with sectors, respawn tickets, etc.
Syntax
[id, text, texture, color, fade, position, barHeight] call BIS_fnc_setMissionStatusSlot
Parameters:
id: Number - slot ID. Use -1 to assign it automaticallytext: String - texttexture: String - icon pathcolor: Array - color in RGBA formatfade: Number - slot fade, 0 is fully visible, 0 hiddenposition: Array in Position format - position top which camera moves after clicking on the slotbarHeight: Number - slot progress bar height in range <0;1>
Returns: Number - slot ID