Description
Set variable stored only on server. Clients can the download it using BIS_fnc_getServerVariable. Used when you want to share variables only to specific clients to prevent large traffic.
Syntax
[namespace, varName, value] call BIS_fnc_setServerVariable
Parameters:
namespace: Namespace, Object or Group - (Optional, default missionNamespace)varName: String - variable namevalue: Anything - variable value
Returns: Boolean - true when done
Examples
Example 1
[nil, "playerHealth", damage player] call BIS_fnc_setServerVariable;
Example 2
[player, "playerHealth", damage player] call BIS_fnc_setServerVariable;
See also
BIS_fnc_getServerVariable · publicVariableServer · publicVariableClient