Description
Switch streetlamp on/off.
Syntax
[object, state] call BIS_fnc_switchLamp
Parameters:
Returns: Nothing
Examples
Example 1
// switches all lamps off in a radius of 200m
private _lampsIn200m = nearestObjects [player, ["Lamps_base_F", "PowerLines_base_F", "PowerLines_Small_base_F"], 200];
{ [_x, false] call BIS_fnc_switchLamp; } forEach _lampsIn200m;
Example 2
// simulates a damaged street light
aLamp spawn {
params [
["_lamp", objNull, [objNull]]
];
while { player distance _lamp < 200 } do
{
[_lamp, selectRandom [true, false]] call BIS_fnc_switchLamp;
sleep 0.1 + random 0.5;
};
};