Arma 3 Scripting

Function in Object Manipulation

BIS_fnc_synchronizedObjects

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Description

Get all objects of given type directly synchronised to the given object. Works in Eden Editor too.

Syntax

[object, filter, preciseMatch] call BIS_fnc_synchronizedObjects

Parameters:

Returns: Array of synchronised objects

Examples

Example 1

[BIS_Poliakko, "LocationArea_F"] call BIS_fnc_synchronizedObjects;

See also

BIS_fnc_allSynchronizedObjects