Remote Control
21 scripting commands. Also as Markdown for agents.
- allUnitsUAVReturn a list of all UAV vehicles.
- cameraOnReturns the vehicle to which the camera is attached. If you need the person, see focusOn.
- connectTerminalToUAVConnect person with UAV terminal to UAV unit. UAV Terminal item needs to be assigned to GPS slot. In MP the connection is handled locally, therefore…
- disableUAVConnectabilityDisables unit's AV terminal(s) connecting to UAV.
- enableUAVConnectabilityEnables unit's AV terminal(s) connecting to UAV.
- enableUAVWaypointsEnables/disables the option for player to set waypoints for UAV in AV terminal.
- focusOnReturns the person the camera is focused on. If you need the vehicle, see cameraOn.
- getConnectedUAVReturns UAV/UGV vehicle if person has connection to some UAV. To return the AI unit which player controls, see getConnectedUAVUnit.
- getConnectedUAVUnitReturns UAV/UGV AI unit, which player is controlling. To return UAV vehicle, see getConnectedUAV
- isAutonomousReturns whether the UAV is in autonomous mode or not.
- isRemoteControllingReturns true if the given player is remote-controlling a unit.
- isUAVConnectableReturns true if UAV is connectable by AV terminal(s).
- isUAVConnectedReturns true if UAV is connected to some terminal. Terminal connection is handled locally, therefore the result of this command will be returned only…
- remoteControlSwitches on remote control of the unit. The command was Global Argument prior to Arma 3 v2.14). For more info see Remote Control Tutorial.
- remoteControlledReturns the player controlling the given unit if the argument is the unit, or the unit controlled by the player if the argument is the player.
- setAutonomousSets UAV autonomous mode.
- shownUAVFeedReturns true if video feed transmitted from UAV is shown. A getter for showUAVFeed.
- showUAVFeedShows/hides video feed transmitted from UAV in its custom info panel.
- UAVControlReturns array with current operator of UAV and his vehicle role in UAV. If nobody is controlling the UAV, the command tries to find if player has…
- unitIsUAVReturns whether or not the given transport object is a drone (UAV, UGV), regardless of if it has a crew or if it is empty, corresponding to the…
- waypointsEnabledUAVChecks if the UAV has waypoints enabled.