Broken Functions
23 functions. Also as Markdown for agents.
- BIN_fnc_CBRNCharacterAddEnables CBRN systems on a specific character entity.
- BIN_fnc_CBRNContaminantAddRegisters a CBRN contaminant.
- BIN_fnc_CBRNContaminantRemoveUnregisters a CBRN contaminant.
- BIN_fnc_CBRNGearActivateActivates a specific piece of CBRN gear for a character entity.
- BIN_fnc_CBRNGearDeactivateDeactivates a specific piece of CBRN gear for a character entity.
- BIN_fnc_CBRNGearUpdateProcesses CBRN gear updates on a specific character entity.
- BIN_fnc_CBRNInContaminantReturns whether or not a character entity is within a CBRN contaminated area.
- BIS_fnc_3DENMissionStatsThis functions does nothing.
- BIS_fnc_diagVehicleIconsPreviews all vehicle icons on map.
- BIS_fnc_effectFiredLongSmokeThis function does nothing.
- BIS_fnc_errorMsgDisplay error window.
- BIS_fnc_exportGUIBaseClassesExport GUI macros and base classes to the clipboard.
- BIS_fnc_garageSplendid™ Virtual Arsenal Garage.
- BIS_fnc_healingHealing postprocess. Supposed to give healing postprocess effects.
- BIS_fnc_incapacitatedEffectA draft of incapacitated effects function.
- BIS_fnc_missionConversationsLocal
- BIS_fnc_missionTasksLocal
- BIS_fnc_moduleRespawnVehicleSet vehicle respawn, compatible both with SP and MP.
- BIS_fnc_ORBATConfigPreviewOpens config viewer and shows CfgORBAT. Used to retrieve CfgOrbat data
- BIS_fnc_respawnBase
- BIS_fnc_sceneGetObjectsThis function gets objects (but centre object) positions and direction relative to the choosen object and copies the result to the clipboard via…
- BIS_fnc_sceneSetObjectsThis function sets objects positions and direction relative to the chosen object.
- BIS_fnc_wpPatrol