BIS_fnc_sceneSetObjects
- Broken
- Arma 3 v0.50
- First in Arma 2 v1.00
Function · also in Scenes · Markdown · JSON · original wiki page
Warning
This function is listed as broken on the wiki.
Description
This function sets objects positions and direction relative to the chosen object.
Warning
Same as its GET counterpart (at least in Arma 3), this function does not work as intended as it does not set objects' direction properly. All objects will be created with a zero azimuth.
Syntax
[centre, objectsArray, applyOffset, stopped] call BIS_fnc_sceneSetObjects
Parameters:
centre: Object or String - object or marker name - NOT a PositionobjectsArray: Array - see BIS_fnc_sceneGetObjects for format informationapplyOffset: Boolean - true to apply height offsetstopped: Anything - if provided and ifBIS_debugModulesis defined, units will be stopped
Returns: Boolean
Examples
Example 1
[player, _arrayOfObjects, false] call BIS_fnc_sceneSetObjects;
See also
BIS_fnc_sceneGetObjects · BIS_fnc_objectsGrabber · BIS_fnc_objectsMapper