Description
Checks if given object can be stored into soldier's uniform.
Important
Avoid passing an empty string
""to this command as it will create a warning dialog:This message will show once per mission restart.
Syntax
Syntax 1
unit canAddItemToUniform item
Parameters:
Returns: Boolean
Syntax 2
since arma3 1.56
unit canAddItemToUniform [item, count, ignoreSoldierMaxLoad]
Parameters:
unit: Objectitem: Stringcount: NumberignoreSoldierMaxLoad: Boolean - (Optional, default false) true to ignore 'soldierMaxLoad' param, container maxLoad is still counted. (since arma3 2.18)
Returns: Boolean
Examples
Example 1
_item = "HandGrenade";
_fits = player canAddItemToUniform _item;
if (_fits) then
{
player addItemToUniform _item;
}
else
{
hint "no room!";
};