Arma 3 Scripting

Command in Unit Inventory

canAddItemToUniform

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Description

Checks if given object can be stored into soldier's uniform.

Important

Avoid passing an empty string "" to this command as it will create a warning dialog:

This message will show once per mission restart.

Syntax

Syntax 1

unit canAddItemToUniform item

Parameters:

Returns: Boolean

Syntax 2

since arma3 1.56

unit canAddItemToUniform [item, count, ignoreSoldierMaxLoad]

Parameters:

Returns: Boolean

Examples

Example 1

_item = "HandGrenade";
_fits = player canAddItemToUniform _item;
if (_fits) then
{
    player addItemToUniform _item;
}
else
{
    hint "no room!";
};

See also

canAdd · canAddItemToBackpack · canAddItemToVest