Description
Checks if given object can be stored into soldier's vest.
Important
Avoid passing an empty string
""to this command as it will create a warning dialog:This message will show once per mission restart.
Syntax
Syntax 1
unit canAddItemToVest item
Parameters:
Returns: Boolean
Syntax 2
since arma3 1.56
unit canAddItemToVest [item, count, ignoreSoldierMaxLoad]
Parameters:
unit: Objectitem: Stringcount: NumberignoreSoldierMaxLoad: Boolean - (Optional, default true) true to ignore 'soldierMaxLoad' param, container maxLoad is still counted. (since arma3 2.18)
Returns: Boolean
Examples
Example 1
_item = "HandGrenade";
private _fits = player canAddItemToVest _item;
if (_fits) then {
player addItemToVest _item;
} else {
hint "no room!";
};