Waffle SS.
Be careful when using this command. Unlike map markers, the draw commands can decrease your framerate.
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Draws an ellipse on the map. Just like with marker or trigger area, negative a and b will result in hexagon.
map drawEllipse [centre, a, b, angle, color, fill, alignWithMap]
Parameters:
map: Controlcentre: Object or Position2D, Position3D - ellipse's centrea: Number - horizontal (x) radiusb: Number - vertical (y) radiusangle: Number - angle of rotation in degreescolor: Color (RGBA) - line colorfill: String - fill texture file or Procedural Textures. Note that the file texture will not rotate with rectangle, use drawIcon for that. If fill texture is not empty, set line color to white [1,1,1,1]alignWithMap: Boolean - (Optional, default true) - when false the shape will not follow map rotation. (since Arma3 2.18)Returns: Nothing
findDisplay 12 displayCtrl 51 ctrlAddEventHandler ["Draw",
{
_this select 0 drawEllipse [
player, 10, 10, 0, [1, 0, 0, 1], ""
];
_this select 0 drawEllipse [
player, -10, -10, 0, [1, 1, 1, 1], "#(rgb,8,8,3)color(1,0.6,0,1)"
];
_this select 0 drawEllipse [
player, -10, -10, 90, [0, 0, 1, 1], ""
];
}];
drawArrow · drawIcon · drawLine · drawRectangle · drawPolygon · drawTriangle · drawXPolygon
Be careful when using this command. Unlike map markers, the draw commands can decrease your framerate.