Description
Return position of unit in the formation.
Syntax
formationPosition unit
Parameters:
unit: Object
Returns: Position
Examples
Example 1
_pos = formationPosition _unit;
Example 2
// Reposition entire group to a new position (ground level)
private _group = group player;
private _leader = leader _group;
// Set the leader to the spawn position
_leader setPosATL markerPos "spawn_position";
// Reposition all units of the group except the leader
{
private _formationPos = formationPosition _x;
_formationPos set [2, 0];
_x setPosATL _formationPos;
} forEach (units _group - [_leader]);