Arma 3 Scripting

Command in Sounds

getSoundControllerResult

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Description

Returns the calculated value of simple expression defined in config. Config could be any config entry, even mission config entry. It is more important that the vehicle is a transport and not any object. If the expression contains sound controllers, the controller values will be taken from the given vehicle.

Syntax

vehicle getSoundControllerResult config

Parameters:

Returns: Number

Examples

Example 1

_result = (vehicle player) getSoundControllerResult (configFile >> "cfgVehicles" >> typeOf (vehicle player) >> "sounds" >> "idle_ext" >> "volume");

Example 2

// mission config entry to reverse rain strength:
// myExpression = "rain factor [1,0]";
_result = "PaperCar" createVehicleLocal position player getSoundControllerResult (missionConfigFile >> "myExpression");

See also

Arma 3: Sound · getSoundController · getEnvSoundController · getAllEnvSoundControllers · getAllSoundControllers · getCustomSoundController · setCustomSoundController · getCustomSoundControllerCount